CONTENT
 CD Basics

 CD Audio

 CD-ROM

 DVDBasics

 DVD-Video

 DVD-ROM

 DVD-Audio

 DVD-Recordable

 Replication

 DigitalVideo

 Glossary


 
Tracks and indexes

Tracks and 
Indexes

The audio data on all CDs can be subdivided into tracks and these can optionally be subdivided into indexes

The audio on a CD is divided into a maximum of 99 tracks, used to separate different items, eg songs, on the disc. Each track must be at least 4 seconds in length and a pause of 2 seconds may be inserted between tracks.  Any track may be accessed rapidly and tracks may be played in random order. For each track an ISRC must be included to identify that track uniquely.

Usually a track will contain two indexes, 0 and 1. Index 0 marks the pause (normally 2 seconds) at the beginning of each track, while index 1 is for the main part of the track containing the music. Additional index values (up to 99 in all) may be used where the 99 track limit is inadequate (as in the second example in the diagram above). For example a CD of short audio clips may comprise more than 99 'tracks' by subdividing some tracks into different index values.

Table of Contents

Track start times (but not indexes) are defined in the Table of Contents (TOC) which is contained in the Q-channel during the lead-in area. The TOC comprises the time-code for each track (as minutes, seconds and frames) stored three times and is used by CD-players for fast random access to tracks and features such as shuffle.

Example of Table of Contents

The last time-code (defined as hexadecimal AA) gives the start of the lead-out. 

The lead-in area must be long enough to store the TOC for 99 tracks. The TOC also defines the track type, which can be audio or data.

 

 

 

 

In this page:
Table of Contents

 

"Track start times ... are defined in the Table of Contents"

 

 

 

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